LEGO Star Wars: The Skywalker Sagaand the many Traveller’s TalesLEGOgames that came before it have found success due to their unique blend of concepts. On the one hand, they capture the essence of all kinds of famous IPs, ranging fromStar Warsto Marvel and DC superheroes, albeit with a more lighthearted twist. On the other hand, they’re full of creativity and building-themed mechanics that capture the spirit of real-life LEGO products. That combination of traits makesLEGO Star Wars: The Skywalker Sagaand its peers special; there’s few other franchises that can consistently blend a variety of established IPs with a creative edge.

However, one wonders if Traveller’s Tales’LEGOgames are moving away from their roots right now.LEGO Star Wars: The Skywalker Sagais still clearly all about LEGO, considering how Traveller’s Tales has used LEGO to design so many of its set pieces, butthe loss ofLEGOcharacter creationmeans that a lot of player creativity is lost. The Traveller’s TalesLEGOfranchise needs to recapture its creative spirit by reviving mechanics like the level editor that a choice few past games included. TheLEGOlevel editor perfectly captured the spirit of the franchise’s source material and deserves a second chance.

Lego Indiana Jones 2 The Adventure Continues Indiana Jones Maze Gameplay Screenshot with many traps and skeletons

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Remembering the LEGO Level Editor

To date, the only Traveller’s TalesLEGOgames to feature a level editor areLEGO Indiana Jones 2andLEGO Harry Potter Years 1-4.While these editors weren’t part of the campaign and were tucked to the side of the main experience, they were surprisingly robust. Traveller’s Tales gave players access to all kinds of props, terrain pieces, traps, and enemies modeled after real-life LEGO, allowing players to create some highly detailed levels. Players could manipulate the physical terrain of the level, add water or lava to the environment, and even bring a second player along to collaborate on a level.

LEGO products may generally come as individual sets, but LEGO has always been about a person’s ability to use their imagination and create something fun from the pieces at hand. That’s what made the level editor so special. Traveller’s Tales literally put the building blocks ofLEGO Indiana Jones 2andLEGO Harry Potterin the player’s hands and encouraged them to make whatever they wanted to. As such a strong distillation of the LEGO product concept, the level editor really deserves to return to Traveller’s Tales gamesafterThe Skywalker Saga.

LEGO Star Wars Skywalker Saga Ben Kenobi

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Preserving Creativity in LEGO Games

The need for new access to a level editor is especially pressing because of the removal of character customization inThe Skywalker Saga.Traveller’s Tales may have dreamed up whole worlds inThe Skywalker Saga,but without character customization or a level editor, players will sadly have few ways of expressing themselves and using their imaginations in the new game. There’s still hope that character creation willreturn in the nextLEGOgame, but Traveller’s Tales ought to try to bring back the level editor alongside character creation in order to make up forThe Skywalker Saga’s lost feature.

It’s been a long time since Traveller’s Tales built a level editor into one of its core games, so there’s no telling what it might look like in the future. While more precise terrain manipulation and a greater variety of set pieces would make sense, Traveller’s Tales could go beyond that. It would be great if a future level editor allowed players to upload their creations and download other players' creations in the style oftheSuper Mario Makerseries.

Fans hoping for a level editor will just have to wait and hope for now. Traveller’s Tales may not have mentioned any level editor plans, but its ambition inThe Skywalker Sagacertainly suggests that it’s interested in returning to creative, complicated features like the level editor.

LEGO Star Wars: The Skywalker Sagareleases Jul 12, 2025, for PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.