Summary

Pokemon Scarlet And Violetreleased almost a year ago, and they came with a fair amount of praise, but also their own fair share of issues. With fans anticipating new games within the next couple of years, attention has switched to what the next generation ofPokemongames could be like.

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Scarlet and Violetwere immensely ambitious games, the likes of which we’d never seen in aPokemongame before, but they released with numerous technical and design issues that are yet to be addressed by Game Freak. In a first generation product like an open-worldPokemongame there were bound to be issues, but how could they befixed or improved on in Generation Ten? Here are the top ten changesPokemonneeds to make in Generation Ten.

10Level Scaling

Pokemon Scarlet And Violetmassively overhauled the traditional style ofPokemongames. They added enormous open worlds with hoards of roaming Pokemon, which massively opened up thepotential for players to bulk up their teams. The only problem? A lack of level scaling meant that those Pokemon were often drastically under-leveled when players reached them.

Those levels could be scaled by a combination of factors including Gym Badges, average party Pokemon level, and lead Pokemon level. It would massively increase Pokemon training possibilities and make exploration infinitely more appealing.

Two Pokemon Face Off In A Trainer Battle

9The Ability To Do Gyms In Any Order

Technically,Pokemon Scarlet and Violetplayers can tackle the Gym Challenge in any order they please. It’s entirely possible to walk from one end of the map to the other and challenge the last gym first. The issue with this is that there’s no level scaling between gyms, so the last gym would be an impossible challenge. Likewise, the first gym isimmeasurably easy if playershave completed even one other gym beforehand.

RELATED:Pokemon Scarlet And Violet Gyms Ranked By Difficulty

Each Gym Leader From The Paldea Region

With the open-world nature of newPokemongames, it’s entirely possible to miss gyms altogether, and it would add to the freedom of the newPokemonexperience if gyms scaled to the player’s level.

8Performance Upgrades

Pokemon Scarlet and Violetreleased in a notoriously shabby state. With the size and quality of games only increasing, it would be to the detriment of Game Freak to allowPokemonto release in such atechnically poor state. Low frame rates, pop-in, and poor-quality models were just some of the performance issues affectingPokemon Scarlet and Violet.

If Nintendo wants Generation Ten to be a landmark entry to the franchise, it needs to release in a more polished state. Even taking the time to polish the game leading to a delayed release date would be a better option than allowing their tent pole franchise to release in as poor a state asScarlet and Violetdid.

A Still Image From Pokemon Scarlet Looking Very Choppy

7Improve The Autobattling Feature

One of the more innovative upgrades included inPokemon Scarlet and Violetwas the autobattling feature. It allowed the player to level up their Pokemon without having to directly engage in time-consuming battles. The main issue with this was that Pokemon sent out to autobattle would often miss their target, or fail to engage other Pokemon.

If this feature was improved on, such as making the sent-out Pokemon more accurate, or allowing the Pokemon to hold berries in order to heal, then autobattling could be one of the biggest features in Generation Ten, rather than a gimmick.

An Arcanine Preparing To Auto Battle

6Shorter Tutorial Area

An age-oldPokemoncomplaint is the overly long Tutorial area. ExperiencedPokemonfans have been frequently frustrated by long tutorial zones ever since the games began, especially sincePokemon X and Y. WithPokemonapproaching its Tenth Generation, it’s time to trust players a little more.

Tutorial sections should be skippable in futurePokemongames, and having this option adds a huge amount of replayability to games. There’s nothing worse, after all, than having to button mash through a massive section of dialogue to get tothe part ofPokemongames that fans love.

The Three Starter Pokemon From generation 9 Lined Up

5Glitch Patching

AmongPokemon Scarlet and Violet’s technical issues was a mass of glitches. After seeing how bad performance was, players were then introduced to a whole new section of issues caused by these glitches.Going to space, invisible Pokemon, and going through buildings were just afew major issues players would face.

In the Tenth Generation, glitches should be the last thing making the games difficult. With the nearly infinite resources available to the teams at Game Freak, there’s little to no excuse for game breaking glitches to be present in new games.

A Playable Character In Pokemon Glitching

4A Way To Turn The EXP Share Off

Pokemonhas never been known to be the most difficult game, but this reputation was made even more prevalent with the addition of the EXP Share in Generation Six. The ability to disable the EXP share would allow more experienced players to ramp up the difficulty, and add another difficulty option for newer players.

The option to disable the EXP share would mean that players could be more adventurous in battling and catching Pokemon, as there would be far less of a risk of becoming over-leveled.

A Pokemon Character Reaching For The EXP Share Item

3The Return Of Challenge Mode

Pokemon Black 2 and White 2introduced one of the most innovative features of anyPokemongame; a challenge mode. This mode unlocked after players beat the champion of the Unova region and ramped up the difficulty massively. The inclusion of this mode would be yet another option to encourage replaying the newestPokemontitles.

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Including another difficulty option would make Generation Ten the most challenging generation so far, and would entice back players that had departed the franchise after finding the previous games too easy.

2An Improved Minimap

The minimap inPokemon Scarlet and Violetwas fairly useless, with very little helpful information shown. In the next games, the minimap could be a helpful tool used to discover the exact distance of waypoints, highlight nearby Pokemon types and trainers, and show the locations of Terra Raid Battles.

An improved map could make the newest open-world games more accessible to players that are less likely to manually explore, and open the games to a wider audience. A better map would also be a good quality-of-life feature for experienced players, or players hoping to complete multiple objectives at once.

Pokemon White 2, The Last Pokemon Game To Include Challenge Mode

1Pokemon Legends: Arceus Features

This one is most definitely a long shot, but including features fromPokemon Legends: Arceuswould help make Generation Ten feel like the definitivePokemonexperience. With features such as battle styles, manualPokemoncatching, and AlphaPokemon, there are severalPokemonfeatures currently locked to that game that would improve the nextPokemongames.

The additions could even be as simple as allowing the player to climb or roll, as they allow for the game to feel more traversable, and therefore enable the developers to make use of more space, making Generation Ten feel like a revolution of thePokemonexperience.

The Minimap In Pokemon Scarlet And Violet

MORE:Pokemon Scarlet and Violet’s ‘Solution’ to Performance Issues is Very Disappointing

Throwing A Poke Ball In Pokemon Legends: Arceus