The slow-motion combat finishers inSkyrimlooked incredible, but there is some debate to be had on whether they should return forThe Elder Scrolls 6. Considering how many details ofSkyrimwere different fromOblivionandMorrowindbefore it, it’s only natural thatThe Elder Scrolls 6will similarly change up the game. Some things will stay the same, while a lot of details and mechanics are going to change. This will be true in terms of mechanics as well as presentation. There are valid reasons whySkyrim’s finishing moves could be on either side of the chopping block.

In thecombat system ofSkyrim, finishing moves are one of the most exciting details added. When the player lands the blow that would defeat the last remaining enemy in the vicinity, sometimes instead of a normal hit, the game will treat them to a finishing move instead. These are unique animations specific to the player’s chosen weapon that offer a flashy flourish to cap off the fight. Sometimes the camera will change to third person, and a few animations will even go in slow motion. These animations are cool endings for fights, but frustrating when the player is on the opposite end.

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Skyrim’s cinematic finishing moves could also be triggered with undetected sneak attacks, both melee and ranged.

Skyrim’s Finishing Moves Could Go Either Way for Elder Scrolls 6

Finishers Could Look Incredible in Elder Scrolls 6

Finishing moves are something thatElder Scrolls 6can take fromSkyrimfor a few obvious reasons. The biggest one would be their aesthetic value. To put it simply, the finishing moves look cool, and they’re satisfying to see in action. In addition, withElder Scrolls 6having over a decade of technical advancement to work with, finishing moves could be made even more impressive. The argument for finishing moves will only strengthen ifElder Scrolls 6introduces some new weapon types or designs. In terms of adding excitement to combat, finishing moves could bring plenty of value toThe Elder Scrolls 6.

Skyrim’s Finishing Moves Were Not Without Their Faults

These finishers may not be a perfect fit, though. Depending onElder Scrolls 6’s take on combat, and how different it is fromSkyrim’s it’s possible that they may not be able to fulfill the same role, at least not as easily. Some changes in the flow of combat could make their implementation clunkier, especially since some animations can feel overly long at times.

It’s also worth taking into account thatSkyrim’s finishing moves also featured some frustrating bugs that could potentially require a reset if encountered; with all of that in mind, it’s possible that Bethesda may not find them worth the trouble.

Elder Scrolls 6’s Combat Could Be an Entirely Different Experience

There’s another area to keep in mind when it comes to this debate.Elder Scrolls 6can’t just repeatSkyrimin terms of the overall game experience. The foundation ofThe Elder Scrollsis always going to be there, but it will also need its own direction and design.The Elder Scrolls 6could have some entirely new ideas in mind when it comes to combat. It could remove finishing moves, or bring in another mechanic that plays a similar role.The Elder Scrolls 6is still so secretive that it’s hard to tell what it will bring to the series.

Skyrim’s slow-motion finishing moves undoubtedly brought a lot of fun to the game. However,The Elder Scrolls 6’s developmentwill likely continue for a long time before players will get a sure answer on whether they will be included. The ability to finish fights with flashy maneuvers would probably be fun to see. On the flip side, it could be an unnecessary flourish that wouldn’t be useful for the game’s design as a whole. In the end, the fate of finishers inElder Scrolls 6will be up to the developers.