Summary

A talented gamer has managed to beatGears of Waron Insane difficulty, without ever using the cover mechanic throughout the entire game. With cover at the heart of theGears of Warseries' gameplay, completing this challenge run is an incredible feat.

InGears of War, taking cover is an essential part of the game’s combat system. Players can shoot, throw grenades, or simply hide from enemy fire using cover. Its perfect execution is a big part of the reason that the originalGears of Warrevolutionized third-person gameplay when it first hit shelves in 2006. Playing without this would be difficult enough. Combining this with theGears of WarInsane difficultytakes this to another level, with it only taking a few bullets to be killed in a campaign where the action rarely stops.

Gears of War: Ultimate Edition Tag Page Cover Art

YouTuber Arrrash posted a video about the feat online, going into detail about the ground rules for the run. They’re not allowed to use the actualGears of Warcover mechanic, although they can stand behind cover if necessary. While this is a small distinction, it massively impacts how the game’s AI behaves during combat. The video covers highlights of the overall run, including key areas that proved to be a pain over the course of the campaign. It culminates with Arrrash defeating one of thebestGears of Warvillains, General Raam, beating the game with a total of 294 deaths and around 13 hours played.

Beating Gears of War on Insanity Without Taking Cover

There’s something awesome about gamers who take it upon themselves to complete these types of challenge runs in any game. It takes a ton of patience to persevere, especially during the sections where it seems like it might not be possible. These challenge runs often take several forms, depending on the game it’s being played. Removing cover from aGears of Warplaythrough plays to the mechanics of the series, while recently, another talented gamer completed a fullpacifist run ofFallout: New Vegas. On paper, they’re two very different runs, but they actually both make the most of their respective game’s mechanics.

It’s been a few years sinceGears 5was released, and it finally seems that the cogs are turning on a sequel. Recent rumors have suggested that aGears of War 6announcement could be coming this summer, ending a five-year wait for a sequel. With The Coalition at the helm,Gears of Warhas remained a key IP for Xbox, and it’s somewhat of a surprise that it has been so long between titles, given the three-year gap betweenGears 4and5​​​​​​. If the rumors turn out to be true, it’ll be exciting to see what The Coalition has been working on all this time.

Gears of War: Ultimate Edition

WHERE TO PLAY

Gears of War: Ultimate Edition is a remaster of the original Gears of War game developed by The Coalition and Splash Damage and published by Microsoft Studios for Microsoft’s Xbox One console and Windows 10 operating system. The game features remastered graphics, textures and sound, while running at native 1080p 30 frames per second in the campaign and 1080p 60 frames per second in multiplayer, and includes the missions and maps from the PC version of the original Gears of War that were absent from the Xbox 360 version of the game. More features have been added that include mechanics from newer Gears of War games, such as spotting and switching weapons while roadie running, among others. Gears of War: Ultimate Edition also supports dedicated servers for both online matchmaking and private matches.