Among the many launch titles available for PS5, its arguable that one title has slipped through the cracks among heavy hitters likeSpider-Man: Miles Moralesand theDemon’s Soulsremake. That title isAstro’s Playroom, which follows the little robotic characters first introduced inThe Playroomon PS4.
Astro’s Playroomis a shorter experience that mainly acts as a showcase for the enhanced hardware of the PS5 and the DualSense controller. Now, the official PlayStation YouTube channel has released a brand new PS5 gameplay trailer forAstro’s Playroom.
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It’s very likely thatAstro’s Playroomis going to be the very first title that many players who purchased the PS5 at launch dive into. Considering it’s afree, pre-loaded PS5 game at launchAstro’s Playroomis an extremely enticing premise. While many players are most likely going to pick up or download some additional launch titles on the PS5,Astro’s Playroomwill be fully downloaded and ready to go while players wait on their other titles to download. To entice players further, the newAstro’s Playroomtrailer does an excellent job at showcasing the wider appeal of this pack-in title.
Astro’s Playroomis another platformer title featuring the Astro Bot characters that PlayStation has adopted in recent console generations. Players control an Astro Bot through a variety of different levels and environments using different powers and abilities. The new trailer showcases what players can expect fromAstro’s Playroomin terms of gameplay, along with a glimpses of a variety of different levels throughout the game.Early reviews forAstro’s Playroomrate the game pretty highly, praising its DualSense controller integration and availability despite it’s short length.
Astro’s Playroomis an interesting pack-in title because it seems like a game that would appeal to different players for different reasons. It may appeal to the hardcore PS5 player base as a high-quality showcase of what the DualSense controller is really capable of. Apparently,Astro’s Playroomhelped design PS5’s DualSense controllerand its enhanced features are used to great effect throughout the game. On the other hand, more casual players might be drawn toAstro’s Playroomsimply for its inherent accessibility, in terms of both price and gameplay.
Though some players may be turned off by the game’s overall length, asAstro’s Playroomis reportedly just 4-5 hours long, the short run-time may also be one of the game’s strongest assets. A free, bite-sized experience that players can run through in one sitting to get familiar with their brand new hardware seems like just the right appetizer before bigger titles likeDemon’s Souls. Should players want a better idea of whatAstro’s Playroomhas in store, the recent gameplay trailer may be just what they need to sell them on the experience.