Summary
Electric Pals inPalworldhave some of the most pleasing designs, with the adorable Sparkit andthe towering Orserksure to intimidate your enemies. Not only do they have visual appeal, but these Pals also possess some of the best Active Skills with a level of Power that will throw off just about any boss.
With a total of 12 different Active Skills available for Electric-types, there are some that blow the rest out of the water and are worth obtaining through Skill Fruit or leveling. Here are the best and most powerful Active Skills for your Electric Pals to obtain.

8Lock-On Laser
Fires a high-speed laser at a targeted enemy
Starting off relatively strongly, we have theLock-on Laser, with a Power of 70 and a Cast Time of 15 seconds. This Active Skill can do an impressive amount of damage for a starter-move, and will likely be a move that your Univolt already knows when you first catch it.
As you may have noticed, Lock-On Laser isexclusive to Univolt,so you’ll only be able to unlock it throughobtaining or leveling a Univolt. This move reaches the bottom of the list, however, for a long Cast Time for just 70 in Power. It’ll certainly work well towards the beginning of the game, but won’t be as useful against powerful bosses.

7Lightning Streak
A lightning bolt is created that moves forward towards the enemy
Lightning Streakis just a touch above Lock-On Laser in Power at 75, but this makes it a more useful move to keep on your Pals in the long-run. Its Cast Time only increases on the previous move by 1 second, which is relatively insignificant while in battle.
The best part about Lightning Streak is itsavailability to a large majority of Electric-types, as well as a few Pals in different categories.This Active Skill is certainly a solid one to have at your fingertips early on in the game, but will eventually be pushed out by more substantial Electric moves.

6Blast Punch
Charges up and unleashes a blast of electrically charged punches
Taking a decent step up from the previous entry,Blast Punchhas an impressive Power of 85 with a Cast Time of just 14 seconds. Not only does it have a slightly shorter Cast Time, but the large boost to Power makes Blast Punch significantly more useful than Lock-On Laser and Lightning Streak.
However, Blast Punch isexclusive to Mossanda Lux,so you won’t be able to use it on any other Electric Pals. Mossanda Lux is a fantastic and mighty Pal to have on your team, though, so even if this move is locked to one Pal, it is worth adding to your party.

5Lightning Claw
Tears at enemies with electrically charged claws and creates shockwaves in the ground
Lightning Clawinches out Blast Punch by just a bit with a Power of 90 and a Cast Time of 22 seconds. It’s an impressive move that just almost hits the 100 mark for Power, and will certainly cause your enemies to be off-balance and unable to retaliate.
Its stats are certainly nothing to ignore, but it isexclusive to the first boss Grizzbolt,so it is limited in usability. However, similar to Mossanda Lux, Grizzbolt is a great Electric Pal to have on your team, even going into end-game bosses. It is one of the better moves you can keep on Grizzbolt, so they’re as strong as they can be.

4Tri-Lightning
Lightning is created that strikes an enemy three times
Tri-Lightningis a solid move that increases slightly on some of the previous moves' Power, clocking in at 90 with a Cast Time of 22 seconds. Although the Cast Time is a little bit longer, it makes up for this fault with the increased Power and the ability to unlock this Active Skill with more Pals.
While it is not available to every Pal through leveling, it ismuch more accessible than Lightning Claw,putting it higher on the list despite having the same stats. This means you can unlock it on powerhouses such as Orserk or evenJormuntide, a Water and Dragon-type Palwith incredible abilities.

3Kerauno
A blade of lightning is summoned and hurled at the enemy
Moving on to the Active Skills that finally hit the triple digits, we haveKeraunowith a staggering Power of 100 and a Cast Time of 30 seconds. This Electric Active Skill will surely knock out any enemies in your way, even high-level bosses. Once you get to a Power of 100 or more, this is when the skill is one that should stay in your arsenal.
This Active Skill isexclusive to Orserk,however, so it’ll only be applicable to this Pal. Orserk is another fantastic end-game Party member, though, and you’ll want to keep them in your final line-up with Kerauno on their side.

2Lightning Strike
Serves as a lightning rod that calls down thunderbolts to electrocute enemies
Lightning Strikeis a perfect successor to Kerauno, with an increased Power of 120 and a Cast Time of 40 seconds. Despite having a longer Cast Time, the extra 20 Power and its availability are what make this Active Skill significantly more useful.
Not every Electric-type Pal can pick up this Skill, butsome of the best on the roster will be open to this one,including Relaxaurus Lux, the Electriccounterpart of Relaxaurus, and Orserk. For some Pals, this move will be their most powerful, and will destroy just about any boss or enemy in sight.

1Lightning Bolt
Destroys enemies with an electrically charged powerful shock
Lightning Boltis one of the most substantial moves you can use inPalworld, and is considered anepic-rarity Skill Fruit used to teach Pals new Skills. It has an incredible Power of 150, with a Cast Time of 55 seconds.A lot of Pals have the ability to learn this move,even outside the Electric family.
Lightning Bolt is only available for Pals to learn atlevel 50,however, so you’ll need to be pretty far into the game before you’ll have access to this destructive move. Once you’ve unlocked it, though, you’ll be able to finish off any enemy that comes your way in only a hit or two.
