Sony was able to beat Nintendo to the 3D market with the release of the PS1. They did it again with the PS2 and wiped the floor with the GameCube and Xbox consoles combined. There have been consoles close to reaching the sales figures of the PS2 as far as home consoles go, but it is still the king.

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That doesn’t mean theGameCubedidn’t have good games to offer. It just meant that sales were low and thus some series thatbegan on the consolenever continued past the system. Who knows what would have happened to these games if the GameCube had been number one during this generation instead. Let’s ponder what happened to these forgotten gems.

6Baten Kaitos: Eternal Wings And The Lost Ocean

Baten Kaitos: Eternal Wings and the Lost Oceanwas a traditional turn-based RPG with a twist. Players had to use cards to attack opponents which were kept in an ever-growing binder. A game from Monolith Soft, it came out ages before they turned their attention to theXenoblade Chroniclesseries. Their latest, of course, was thethird main entryon Switch.

This game received a sequel in the form of a prequel set decades before it. The gameplay remained similar and fans are somewhat torn between which is the better game. What fans probably agree on is the fact that this series needs to come back with a third game, remake, or remaster. Monolith Soft is closer to Nintendo now, so it might be a good time for them to pop the question.

Promo art featuring Kalas from Baten Kaitos

5Evolution Worlds

Evolution Worldsis a compilation of two games that were originally released on the Dreamcast asEvolution: The World of Sacred DeviceandEvolution 2: Far Off Promise. Most might not realize that the Dreamcast was part of this generation as it was so short-lived compared to its competitors. Despite that, the Dreamcast was definitely part of this generation as it kickstarted things even before the PS2 which means thatEvolution Worldscounts.

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Both games received visual upgrades along with tweaks to the mechanics. The biggest change was the inclusion of more voice acting. Neither of these games is thebest turn-based RPGon the GameCube but they remain curious oddities that fans of this era may enjoy.

4Lost Kingdoms

Lost Kingdomsis another exclusive GameCube RPG series akin toBaten Kaitos. It is similar to that series in other ways too like the card-based combat. Players would get sucked into random battles and would have a limited set of cards and charges for those cards. For example, if one card was mapped to the A button, it could only be used so many times before energy was depleted.

The gameplaywas action based, giving it a different feel thanBaten Kaitosin some way at least. It was developed by FromSoftware meaning that it was on the more difficult side of things but not impossible. There was one sequel and that was it for the GameCube. Fans of FromSoftware games may not want to pass this one up as they wait for moreElden Ringcontent.

Fighting a battle in Evolution Worlds

3NFL Street

NFL Streetwas a spinoff series from the equallysimplistic sports game,NBA Street. The idea ofNBA Streetcould be taken back to the arcade and SNES days wherein players could only control two players in a 2v2 match. NBA Street took things to 3v3 levels and NFL Street expanded that idea even more.

The first two games made it to GameCube but the last one was only made for the PS2 and PSP. There have been games similar toNFL Streetsince then but not in any official capacity. The same is mostly true forNBA Streetalthough it did get one more chance in the next geenration.

Fighting a battle in Lost Kingdoms

2Summoner

Summoneris a long-forgotten series that was started by Volition, long before they created the more wildly popularSaints Rowseries.Summonerwasan action RPGturn-based hyrbid which featured combat involving swords and the like. Players could summon creatures for battle as well sort of like a more mature Pokemon if Pokemon became more stable party members.

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The first game was exclusive to the PS2 and PC, but the sequel did come to GameCube making it a worthwhile series to bring up. It’s a shame both of these games remain hidden from console players today, especially the sequel.

1Tak And The Power Of Juju

TheTakseries found success unlikeother mascot platformersof the PS2 era. The system was flooded with copycats trying to go after the big guns such asJak and Daxter,Sly Cooper, andRatchet and Clank.Tak and the Power of Juju, the first game, and its sequels, were not reviewed extremely well. They were serviceable platformerss for the time.

They, however, were popular enough to get a lengthy Nickelodeon cartoon. The last game,Tak and the Guardians of Gross, was not on the GameCube and was instead on PS2 and Wii. The Wii may be crossing into another generation, thus breaking the rules, but presumably it was designed first for PS2. Either way, except for cameos in other games, Tak hasn’t been in an original game in decades.

Playing a match in NFL Street

A cutscene featuring characters in Summoner

Promo art featuring Tak from Tak And The Power Of Juju