UK developer Rogue Sun, which is a studio comprised of former Lionhead Studio devs that worked on the original Fable, airs a new dev diary for its upcoming game:Tin Hearts. Described as aLemmingsmeetsPikmingamewith an aesthetic like a Victorian Nutcracker Suite,“Tin Heartsis a puzzle adventure game where players guide toy clockwork soldiers through various obstacles in the house of their creator: Albert Butterworth.
Ahead of its release on April 20, Rogue Sun has released a newTin Heartsdev diary as seen below (exclusively via Game Rant). In it, Rogue Sun attempts to answer the question of “What is Tin Hearts,” with various developers, including creative director Kostas Zarifis providing their own personal insights into its story and development.
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Tin Heartswill be the inaugural title for Rogue Sun, though it comes with the experience of Lionhead Studio, and that was something the devs addressed.Tin Heartsstarted off as a small VR project that ended up growing as the ambition of the formerFabledevs remained. It is still relatively small, but Rogue Sun managed to pack a lot of punch into it. As seen below, they talk about the early development of the game, howLemmingswas a style of game and gameplay that hasn’t been explored to its fullest in recent years, and how the mechanics and puzzles come together to reward the players' progress. Developer Hugo Reis stated that “It’s a very simple game premise, but as soon as those mechanics start rolling in, they complement each other so well.
For example,Tin Heartswill introduce new machines and toys that force players to try out new perspectives, aside from the possibilities that they’ve understood to that point. Another developer stated that the game never gets boring because there are new powers, new machines, and new ways to play with thetoy soldiersintroduced every couple of levels. The various toys players encounter will create an interesting chain reaction as a result, and the challenge of these puzzles and maneuvers is deepened the furtherTin Heartsplayers get into the game.
Since its debut,Tin Hearts has picked up aMost Anticipated Switch Gameaward from Gamescom and garnered plenty of positive previews. It’ll be interesting to see how the game is received at launch, but the passion poured into it is clear from this dev diary.
Tin Heartsreleases on April 20 for PC, PS4, PS5, Xbox One, and Xbox Series X. It’ll release for PSVR2, PC VR, and Meta Quest 2 later this summer.