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Fire Emblem Engagehas a grand total of 26 chapters, so players who have gotten this far only have 10 more to go. The first of these is Chapter 17, called Serenity in Ruin. Players have been gathering allies and defeating Corrupted enemies all over the continent of Elyos, and theDivine Dragon Alear and their Emblem Ringsare on yet another mission to clean up the world and get rid of the Fell Dragon’s influence. To get through this chapter, players will need to complete the story mission, but there is also a Paralogue that players will want to take on.
Updates to Somniel in Chapter 17 of Fire Emblem Engage
Players will get access to a bunch of new items they can buy in the stores onSomniel. There are more steel ingots and an upgraded fishing rod in the Flea market, some new desert-style outfits at the boutique, and even more master seals at the items shop. There isn’t anything new on the floating island, but players should still make sure to do their Support conversations,
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The Paralogue of Chapter 17 of Fire Emblem Engage: The Azure Twin
This Paralogue is suggested Advance Class level 8. Players will need to battle against Eirika with 12 units. Enemies in this Paralogue are:
Eirika herself is quite the opponent; she is active all the time, and she is standing on a protection tile that heals and gives her additional Avoidance:

This battle will not be easy; players will want to proceed slowly and with a lot of caution; the units in thisFire Emblem EngageParalogueare no joke. If players are playing with permadeath on, be sure to save the game before starting this battle in case they need to restart from the beginning to save their units.
At the end of turn three, Eirika will spawn new unitson the left side of the map to taunt players, and these extra knights will have some high physical attack stats.

After turn 4, more gryphon knights brandishing magical weapons will appear on the right side of the screen. TheseFire Emblem Engageweaponshave a range of 1 to 2, so keep an eye on these flying units.
When players get close enough to her and Eirika engages, several more units will spawn at the bottom of the screen behind her. Keep an eye out for the high priests here; they will freeze players' units every single turn.After turn 7, more enemy units will spawn as well as turn 8; enemies will keep spawning until Eirika is down.

There are twoFire Emblem Engagetreasure chests in the bottom left and bottom right corners; if players get there in time, they will get the following:
The Story Quest in Chapter 17 of Fire Emblem Engage
Players will have to once again take on Veyle and theFour Hounds ofFire Emblem Engage. And unfortunately, Veyle has a surprise for players: Ivy and Hotrensia’s dead father is back to fight them. Players, therefore, have 6 bosses to defeat with their 12 units. Most of the terrain is on fire, which deals 10 damage to any unit starting their turn in it, and they tank a unit’s movement. It can’t kill a unit, but it can take them down as low as one HP.
During this battle in thistactical JRPG, be sure to avoid triggering one General until the first has been dealt with, and verify to stay out of fire spots; players will want to take as little damage as possible in this fight. There are no treasure chests, and no additional units seem to spawn, so players can just focus on staying alive and slowly picking off the enemies.




