As players progress throughout theFablefranchise, they undergo several changes from peasant to hero, from exile and king.Albiontoo changes throughout the franchise, becoming more and more industrial and also resulting in the world feeling less magical and home to heroes. Arguably, that’s the point as the variety of heroes dwindle and heroes become made, not born.
Thematically, it’s a solid idea but implementation goes a long way. And byFable 3, the popularity of the franchise had shriveled, only being carried by the nostalgia and magic of what it used to be. It’s clear now that thenewFablemay actually be moving away from Industrial Albion, and that’s surely a good thing for the franchise.

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A Fable Reboot
Fableseems to be anotherElder Scrolls 6announcement, in that fans shouldn’t expect it for quite a few years. But before it even released, rumors identified the developer as Playground Games and also stated the game would be a reboot of the franchise. Fans are typically mixed whenever an established franchise is rebooted, but not so with Fable. In fact, many would probably argue that a reboot is exactly what it needs.
Once Fable 2 established that time was passing and Albion was frequently evolving, the original series was stuck this way. There’s no way Fable could continue after 3 without advancing forward again or taking yet another drastic turn, similar to the pastFablerumors of a meteor striking Albion. Regardless, this forward progression may have been detrimental to the series, and it seems Playground is aware of this. Rebooting industrial Albion back into a magical Albion gives the franchise the chance to re-capture that lightning caught in a bottle.
Fable Trailer: A Magical Albion
TheFabletrailer drives home the point that this is an all-new Albion too. Not only does the trailer focus on elements of a magical RPG—stories of yore, the hero’s sword, a relationship between magic and nature, and an emphasis on the player’s story—but it gives a glimpse at a beautiful and majestic city. One, it seems, constructed with a powerful, yet altogether fantasy design in mind. There’s no smog rising, no indication of machinery of any sorts, and so the picture painted here is a bright one.
At the end of the day, given it seems to be early on in development and years away, it remains to be seen what Albion looks like when it launches. It’s unlikely to diverge from this trailer’s depiction nonetheless, and it seems first-party single-player RPGs will be more prominent on theXbox Series Xthan the Xbox One.