Summary

There are many perks inDead by Daylight,and they all bring something unique to the table. Perks give the survivor an extra ability that can vary from faster healing, to faster walk speed, to the ability to trick the killer. Trick perks are usually glossed over in favor ofthe best survivor perksas it does offer a better chance of escape for survivors.

Trick perks have a chance of failure and are not guaranteed to work, but it is always memorable when they do. There are many trick perks inDead by Daylightthat need to be used more as killers never expect them, and they add fun and variety to the game.

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6Deception

Lockers are essential to any round inDead by Daylight,and utilizing them will boost a survivor’s chances of escaping a chase. Deception allows players toutilize lockers differentlyby feinting near the locker and causing killers to believe that a survivor is inside a locker.

Deception only works if players stay out of the killer’s direct line of sight. Otherwise, it will be evident that the trick was a fake. Deception causes the locker doors to swing open when players interact with them while sprinting, and players gain 3 seconds where they leave no scratch marks or pools of blood.

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The locker doors will give a noise notification to fool the killer. Players can fool the killer by using this perk once, then actually use the locker, leading to the killer believing it is a fake.

5Power Struggle

This perk requires two others to shine but will spice up how players deal with being down. Once picked up by the killer, Power Struggle allows survivors to knock down nearby pallets and stun the killer, allowing them to escape. Tier 3 Power Struggle requires players to reach 15% of the wiggle bar to activate.

Alone, this perk has low chances of working, but paired with Flip Flop and Tenacity players have a real chance of escaping. Flip Flop converts 50% of the healing progress when downed into the wiggle bar, while Tenacity increases crawl speed and makes it possible to crawl while healing. Getting downed near a pallet with those two perks will give killers a headache and a lot offun for the survivor.

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4Diversion

Killers inDead by Daylightare armed with many lethal weapons, while survivors have maps, keys, toolboxes, and med-kits, but a pebble may be a survivor’s new favorite toy. Adam Francis’s Diversion perk provides survivors with a pebble they can throw that distracts killers as it creates a noise notification and false scratch marks.

The perk requires survivors to enter the killer’s terror radius for 30 seconds on Tier 3 to charge. The pebble is flung a distance of 20 meters and will distract the killer. The perk works best whenpaired with looping tipsas it can cause a killer to look the other way and give survivors a chance to break away from a chase. Survivors will have a hard time tricking experienced killers, but with good timing, this perk should not be overlooked.

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3Blast Mine

Working on generatorsis the central focus of survivors aside from staying alive. Killers can see generators at all times and will shift between them. Blast Mine is a perk that stuns killers after they kick a generator, wasting their time and allowing survivors to escape safely.

To activate the perk, survivors need to repair a generator for 50%, and they can trap it with a flashbang. The trap lasts for 120 seconds on Tier 3. The secret to this perk is avoiding being spotted by the killer and leaving scratch marks. Using Self Aware is fast to get out of the way and leaves behind no scratch marks.

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When a killer sees a generator with over 50% progress and no evidence of a survivor, they will probably kick it and stun themselves. Players can use this time window to create distance and evacuate the area.

2Lucky Break

Lucky Break works passively and offers the best chance of escaping a chase from the best killers inDead by Daylight. The perk is activated when a survivor enters the injured state.

Combining Lucky Break with Iron Will gives players a major advantage during their first chase as the removed scratch marks greatly increase their chances of escape. Lucky Break will pause its 60-second countdown once a player enters the healthy state.

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Lucky Break recovers 1 second for each second the player spends healing another survivor. This limit is capped at 60 seconds. Iron will make pain grunts quieter and harder for killers to track, helping players mask their presence.

1Quick & Quiet

Meg Thomas has twoessential survivor perksand should be one of the first survivors to prestige. Quick & Quiet is an incredibly powerful perk that gives survivors the ability to silently and quickly vault or dash into a locker, without alerting the killer. The Tier 3 version of Quick & Quiet has a cooldown of 20 seconds and will be an integral part of chases.

Quick & Quiet works great when paired with other perks to unleash a strong escape plan from killers. Players can create a fleeing build by using Quick & Quiet, Lithe, and Lucky Break to vastly increase their chances of escaping their first chase.

This perk has many pairings, but the key is to quickly vault a window away from the killer’s line of sight and use Lithe to build up distance fast and Lucky Break to hide scratch marks.

Dead by Daylightis currently available for Nintendo Switch, PC, PS4, PS5, Xbox One, and Xbox Series X/S.