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There are six overworld abilities inCassette Beasts, and each one is obtained by recording a specific monster. While rumors can be used to track down most of these important beasts, players may still struggle to find some of them. For those players that are indeed having trouble unlocking all the overworld abilities inCassette Beasts, this guide is here to provide assistance.
How to Glide in Cassette Beasts
Players will gain access to their first overworld ability, Mothwing Glide, upon recording aDominoth. That recording is something that will occur in theHarbourtown Outskirtsas fans work through Kayleigh’stutorial, and they can use their glide to cross gaps.
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How to Dash in Cassette Beasts
Players can unlock dash inCassette Beastsby recording aBulletino, a fire-type monster that can be found in large quantities on the east side ofAutumn Hill. Notably, Bulletino Dash is not only useful for moving more quickly, as it also makes it possible to smash the cracked rocks that fans ofmonster collecting video gameswill find scattered across the island.
How to Interact with Magnetic Objects in Cassette Beasts
As players explore New Wirral, they are sure to encounter some number of blue squares and cubes. In order to interact with these objects,JRPGfans must record aBoltam, a lighting-type monster located within theEastham Woods, and unlock the Electromagnetism ability.
How to Swim in Cassette Beasts
Players can unlock swimming inCassette Beastsby recording aDivealatThirstaton Lake. The Diveal Swim ability makes it possible to pass through water that previously proved to be too deep.
How to Climb Walls in Cassette Beasts
Fans ofopen-world RPGsthat are interested in unlocking climbing should make their way through the Marshes to reachPiper Farm. Here, players will find a bridge covered in purple jelly, and they should interact with it and defeat the Mega Jellyton to receive some Skelly Jelly. This item should then be used on one of the nearbypumpkinsto initiate an encounter with aJumpkin, which awards the Pumpkin Vine Ball ability when recorded.
How to Double Jump in Cassette Beasts
After securing Pumpkin Vine Ball, players should interact withBarkleyat the base ofMt. Wirraland use their climbing ability to reach the top of the cliff. There is cave in this position, and fans will encounter anAverevoirwithin it. Recording thismonster inCassette Beastswill award the Averevoir Flight ability, which can be used to perform double jumps.
