WhileKing Of Fighters 15takes the guise of another ordinaryKing Of Fighterstournament under the guidance of new tournament commissioner Anastasia, the defeat of the entity Verse in the previous game had irreparable effects on timelines and dimensions that previously-deceased fighters have begun resurfacing to participate in the tournament. Players now have to explore the mysterious nature of these appearances, and the conspiracy behind the new tournament.

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However, players who want to fully revel in theKOF 15campaign would have to master the rather fast-paced, technique-intensive nature of its characters. And whileKOF 15plays like a typical fighting game, certain pro tips forKing Of Fighters 15can definitely make beginners play like a professional in a competition.

8Position The Main As The Last Character

Compared to other team-based games that offer a tag system,KOF 15doesn’t let players switch characters in the middle of combat. This means team creation is a vital component of their fighting strategy, as starting with the wrong character might give players a disadvantage. To counter this, players should havetheir main characteras their last character in the team. This has some advantages:

7Use Meters Generously

Similar to other fighting games,KOF 15has its own version of a meter called the Power Gauge that gets filled up as the round progresses. Characters get up to five (5) Power Gauge bars depending on their starting position, and they can use up this gauge to execute several moves. However, players shouldn’t “save up” these bars until the last moment. Rather, they should generously use the meters totake advantage of devastating attacks. Many things they can do with the Power Gauge are the following:

6MAX Mode Doesn’t Necessarily Need Specials

Aside from the Power Gauge, characters can tap into the MAX Mode as a power-up mode todish out more powerful attacks. Moreover, Shatter Strike, EX Specials, and Super Specials don’t consume Power Gauge but instead smaller chunks of the MAX Mode. This should make the MAX Mode a limited mode to use as many special moves as possible, right? Surprisingly enough, this shouldn’t always be the case for players. Here are other practical uses of the MAX Mode:

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5Jumping Gives Combat Another Dimension

Jumping remains one of the most basic fighting game mechanics out there, especially since it helps characters reach opponents much faster or even dodge things such as projectiles and low-reaching attacks. However, whileKOF 15takes the typical jumping mechanics of fighting games, theKOFtitle takes it a step further bygiving players four types of Jumps to use. Players who want to dominate the air space need to identify just how these Jumps affect combat. In summary:

4Throws Facilitate Powerful Defense

Like other fighting games,KOF 15has a throwing component thatsimulates grappling in real-life fighting. While most games simply have stylistic throws that are frame-animated the same way,KOF 15enables Throws to change the full course of combat by giving them vastly different properties. For instance, Throws can come in the form of Frame-1 Throws, and Invincible Throws, among others. Here are some implications of this:

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3Controller Keybinds Make Combos Much Easier

While some traditional or purist fighting game fans might think keybinding basic combos is a sin, it’s actually an encouraged mechanic inKOF 15. The game offers players the opportunity to replace common inputs in the game with keybinds, allowing them to simplify some of the more “complex” basic mechanics in the game. This is important, as a lot of keybound movements often lead to combos and other plays. Some options to keybind are:

2Use The Timer For An Advantage

When players enter any match, they only have 60 Seconds to finish the round. This gives players ample time tomake quick work of their opponents, and even stall for time if their opponents end up being too strong.KOF 15’s team-based gameplay gives players a unique perk: Not only does the winning character regenerate some health when they proceed to the next round, but the amount of health they regenerate also depends on how fast they defeat the previous fighter. This can be used in two ways:

1Weave Combos Through Motions

Players who try to master characters inKOF 15might notice that some of their combos are just difficult to execute, especially those with similar introduction commands but end in completely different moves. Instead of repeating introduction commands just to weave two attacks, players need to remember that the game recognizes movement input more than attacks. When used properly, players can fulfill the same movement and finish off with two different commands, resulting in an unexpected combo - appropriate to makecharacters look overpowered.

An example would be Ryo, known for his hard punches and kicks that often seem stiff and difficult to weave. For example, Ryo has a Super Move that allows him to dish out a flurry of attacks against his opponent - but its setup time means not doing an attack or two just to fulfill the combo. However, it’s actually possible to get into Ryo’s Super Move while doing his Uppercut, precisely because they share the same starting motion. Like a math formula, it would appear like this:

Two trio teams in KOF15

King Of Fighters 15is currently available on PC, PS4, PS5, and Xbox Series X/S.

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A KOF15 character preparing for combat

A KOF15 character activating MAX Mode

A KOF15 character doing a jump attack

A KOF15 character doing a throw

A KOF15 character deftly dodging an enemy

A KOF15 character punching an opponent

A KOF15 character pulling off a fluid combo